21 August 2025
Okay I stopped with all the "perfectionism tweaks". Finally submitted the game I built in Scratch.
It's a CS50 assignment for Week 0.

I love FPS (first-person shooter) games. But I wanted to make something that does not involve violence or death.

So here's my game about a llama that everyone loves to hug! But alas! 'Tis a Grumpy Llama who hates hugs and avoids them at all costs.
 
If you have young children, I'd love it if you let them play it. Tell me their reactions, please! (contact me on any of my socials up top)
Grumpy Llama has 5 levels. I'm resisting the urge to add more levels; I have so many ideas! This was what prevented me from submitting the game the first time I attempted CS50 last year. I thought it had to be perfect (by my standards) before submitting it.

Now that I'm one year wiser, I realised (all on my own, that too!!) that I can keep adding more levels even after submission. Duh!

What's the lesson here? That I should also apply this to everything else that I'm working on. 
Finish it first, share it with the world, perfect it later.
 
Done is better than perfect.
> $106 from Workfare
Earned: $106.00 // Time: 10.5 hours